About Me

I grew up a third-culture-kid, moving between America, Europe & Asia; never staying in a city for more than four years at a time. During the eternity I spent flying (pre-inflight wifi) I would entertain myself by drawing, amending my favorite books & movies. I'm fairly certain my passion for design & technology stems from an early obsession with science fiction.

I learn best by taking things apart. Why things work fascinates me just as much as how. I'm always dreaming up new ways something can be used, improved or sampled. I was fortunate in that my teachers recognized this as a passion for design and were able to guide me—I went on to study graphic design at the University of Illinois followed by a short stint at the Art Institute of Chicago studying interaction.

Today, I'm working with Frankly to empower local broadcasters by giving them back control of their digital properties. I lead the design/development of our Product Design Language, a platform agnostic, highly modular & fully-customizable design system that aims to make website & application maintenance easier than ever before.

Resume

Frankly

Current

Design Systems Lead

  • 1
  • 2
  • 3

2015

Product Designer

  • 1
  • 2
  • 3

2013

UI/UX Designer

  • Analyze user data to identify trends.
  • Interview users and gather feedback.
  • Concept and suggest new features.

Hatch Valley

2013

UI Designer

  • Wireframe websites & applications.
  • Research and present ideas to founders.
  • Create high-fidelity designs to explain ideas.

Catalyst Exhibits

2012

Design Intern

  • Design booths and graphics for partners.
  • Document and deliver design specifications.
  • Create large-format print files for exhibits.

Education

CodePath

2014

iOS for Designers

School of the Art Institute of Chicago

2013

Interaction Design

University of Illinois, Urbana-Champaign

2009

Bachelor's in Graphic Design

Awards

CodePath

2014

1st place, Android Application Design